After about a year, I finally got my shit together and smoothed out all of the SFM jank I could in this goddamn model. Updated weighting and bone positions, proper corrective shapekey drivers, and easily accessible rig controls for most of the features that previously required the user to dig through lots of annoying collections and modifiers. Also threw in some additional clothing and a few extra features here and there to make the model much more usable in cycles. This model has been updated to Blender 4.1, so be sure to avoid trying to load it in older versions.…
↧